The 3D Classroom
Something a teacher
can teach around.
Not a rotating logo. Not a demo for its own sake — a structure a teacher can isolate, explode apart, and explain from every angle. Try it below.
Bio 3D
Anatomical Human Heart
Explore human anatomy as an interactive 3D learning experience.
Why another layer
A textbook explains. A video animates. Some concepts need a third thing.
Textbook
A flat, labeled diagram. Fast to reference, hard to rotate in your head.
Video
Animated, but still framed by someone else's camera angle.
Spatial classroom
A model the teacher controls — isolated, exploded, rotated, live, in front of the question being asked.
Not a claim that 3D automatically improves outcomes — a case for when another layer of explanation genuinely helps.
Master Class mode
A shared object, not a wall between teacher and class.
Teacher
Controls the spatial model
Students
Tablets, following the classroom view
Question channel
Raise Hand / Ask Anonymously
Anonymous questions still reach the teacher fully — the room just doesn't see who asked. No participation numbers claimed here.
Not a standalone gadget
One instrument inside the larger system.
Afterward, a selected frame can carry into the student's Notes — annotated, combined with their own handwriting, not lost the moment the class ends.
See the full Student ExperienceHardware roadmap
What you're seeing above runs in a browser. The physical system doesn't exist yet.
This is architecture, not a spec sheet. The exact display or projection approach is still R&D — we're not going to publish resolution, brightness, latency, or a manufacturing timeline before we've actually validated one. The goal is a classroom-scale spatial system the teacher controls; how it's physically built remains open.
Not the only way in
Every spatial lesson has a 2D view, labels, plain text explanation, and standard diagrams behind it. Spatial teaching is an addition, not a replacement.